Rapunzel Minigame

Final screen when the player wins the minigame and receives a gift.

Final screen when the player wins the minigame and receives a gift.

Example of a binary option screen when the player has leveled up and can choose a part of the outfit

Example of a binary option screen when the player has leveled up and can choose a part of the outfit

An example of a full outfit

An example of a full outfit

Another example of a full outfit

Another example of a full outfit

The character at the start

The character at the start

imagery for the clothing icons

imagery for the clothing icons

Sprite atlas

Sprite atlas

Rapunzel Minigame

This is an example of a project I worked on for a big mobile game. I was tasked with developping the illustrations and UI for a minigame where as the player gains more points, they can customize the outfit of one of the characters. I also created the sprite atlas and integrated the whole in Unity.